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Post by Veta on Jun 20, 2010 15:48:48 GMT -6
Political Map Geographical Map Cities and Township Map
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Post by Veta on Jun 20, 2010 15:49:11 GMT -6
Aryia descriptions is currently under construction.
1. Fort Erbarmen Fort Mercy. The ironically named stronghold for Aryian troops is settled in a dense forest with sturdy barriers to boot. The only way into the gateway to the Aryian Empire heartland is up through a series of grassy and fortified trenches, completed with an elevation as a obstacle, with numerous defenses on the higher ground, including landslides. The stronghold itself have a very long and large wall, and inside, there lies a complex maze filled with Aryian soldiers and defenses. There is only two entrances to the place: The entrance, and the exit.
2. Fort Brausen Fort Boom. (Also Thunder) is the munitions depot for Aryian troops in the north. The Earth around this shack-o-splosions is burnt to a crisp, as demolition practice is a regular routine in this area. Not to mention artillery up the ass. This fort is primed and ready to blow shit up to those that even as so much as approach it. The only safe way into the fort is by a single uphill path covered by Aryian trucks, artillery, or whatever else that could double as a weapon and a barricade. During non-bombing times, the barren earth is a land of unpredictable effects, such as being a hive of mutants, collapsing, or simply being ridgy.
3. Fort Nachtwache Fort Nightwatch is mainly used to keep a sharp lookout over the treacherous gulch to the valley below. It is also stuffed with artillery, but the biggest threat are the elite snipers stationed there. The great plains around the area makes the invading army vulnerable to sniper fire, artillery, helicopters, and god knows what else. The fort itself is scorched with the sun looming over the dangerous fall below. It is filled with towers and the such, with a building within its parameter that runs underground. Nachtwache is one of the deadliest military installations in all of the Mediterranean.
4. Outpost Enstehung Outpost Enstehung is a mildly fortified base near the farmland to the north. It is mainly used as a rally point for soldiers and farmers go there to purchase weapons to protect against predators near their farmland. It is much more spaced out than the other outposts on the island.
5. Dusel Farm Luck Farm(s) is the name given to the general area in the north. There are two townships in this area, but neither have a definite name, as well as many sparse ranches across the land. This place plays out as sort of a future Western world. Very rich soil as the farmers chopped down trees from the Wohlhabend Forest to make room for their insanely epic farms.
6. Herrlichdauer Herrlichdauer IS the definitive tourist destination in all of Aryia. It overlooks the wide ocean beyond the serene forest, and a hike route leads to a series of waterfall to the east. The tourist town itself is filled with novelty shops, as well as luxuries and a showcase building demonstrating the power and technology of the Aryian Empire.
7. Raureifberg Frost hill is a small city near Erreichen that gets a pretty nice turnout of tourists because of it's already bustling music industry. However, this city is literally shadowed by the metropolis half the day. This town could be considered the slum of Erreichen, but this town fits nowhere near the very definition of a regular town slum.
8. Erreichen The capital city of Aryia. A technical marvel in it's own right. The biggest city ever constructed in such a short amount of time. Due to the use of modern technology and construction tools, Erreichen (Reach) has the most state-of-the-art construction design to date.
9. Zwillingberg Zwillingberg is a close second to Erreichen because they both developed quite close to each other. An appropriate equivalent would be Minneapolis and Saint Paul in America. Two cities developing rapidly and enveloping each other. Zwilling actually means twin, as the city decided to change it's name after they and Erreichen grew together.
10. Einheit Stadt Einheit City is named after the river that runs so closely near it. It too was affected by Erreichen and is rapidly expanding as well.
11. Sankt Aloysius Saint Aloysius is a city that's closely connected to the much larger cities. Sort of like Manhattan.
12. Siegplatz Small city.
13. Das Beiseite The apart are twin cities that are fairly, well, apart from each other. They are located in a rather isolated region, making them somewhat underdeveloped.
14. Lager Scherz Camp Fun is anything but. This camp is one of the most brutal experiences a man can go through, as it is used to train some of the more elite soldiers for the Aryian army. Camp Fun was actually a nickname given to it by some of the attendees. It was originally called Camp Doom.
15. Sieger Ausweg Sieger Resort is, you guessed it, a tourist resort situated on Lake Sieger.
16. Das Kontrolle A checkpoint area for militant forces in the south. It is there to halt anarchists from advancing into the more progressive farmlands and major cities. A thin barrier is set in place from the east to west end of Eryia's entirety.
17. Südlich Stadt South town is the biggest town in the south. Which sadly isn't saying much. It's ripe with riots and rebels. Aryian Federal troopers are sparse in this area.
18. Morast Morast is a bog that is a little north from the great barrier. It's said to house monsters, however these are merely myths. There is little to no connections to the outside world from Morast. Rumors say it's because the bog swallows all who enter that shit. >.>
19. Das Hölle "The Hell". It's pure anarchy down here as the residents of this place kicked the Federal troopers out in early 2016. Aryian military is currently attempting to assault this place to get it back before the coming war, but it looks as though it's too late now.
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Post by Rai Chiller on Jun 20, 2010 16:53:07 GMT -6
Credits: Maps were made by me (Rai) with Crescent Island added by Lulu. Definitions were written by me again with help from Veta.
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