Post by AceTheMercenary on May 7, 2012 15:13:35 GMT -6
Character Name: Samuel Ryan Kobolds
Age: 25
Gender: Male
Birthplace: Washington, D.C.
Physical Appearance (Photo or description): Sam stands at an even 6'0" and has a muscular build. He has blonde hair and blue eyes, as well as a fair amount of stubble as he has not shaved in several days. He can be classified as handsome in a rugged sort of way. His skin is slightly tanned from long hours in the sun over in Spain. He wears dark blue jeans, black combat boots, black fingerless gloves and a black wifebeater. This is overlayed by a bulletproof vest, which is in turn covered by a black hoodie jacket. The symbol for Anarchy covers his attire, the bright red symbol adorning the back of both of his gloves, and one large symbol takes up nearly the entirety of the torso of his hoodie jacket. One also adorns his backpack, which he uses to carry his bombs and ammunition.
Good or Evil: Evil, originally, though he's taken on a more neutral stance in this RPG, I think.
Strengths: A true genius with explosives, Samuel knows exactly how to think outside the box, making bombs out of ordinary household items. He is also a crack shot with any type of firearm thanks to years of paramilitary training and knows a bit of mixed martial arts in order to defend himself should the enemy get too close. What he lacks in size and outright strength he more than makes up for in brains, stamina, and speed, able to outrun and outwit nearly any opponent short of marathon runners. This is not to say he is entirely puny, however; quite the opposite, in fact, as he can fairly easily punch a man around his size over unless they're built like a brick wall or fatter than a Boomer from Left 4 Dead, in which case he's perfectly willing to just shoot and ask questions later.
Weaknesses: Sam relies heavily on black powder and other essential ingredients to create his most powerful explosives, and as his main weapon his effectiveness in combat is reduced greatly if he is unable to use bombs. His hand to hand combat skills also fail him to some extent, as he relies on firearms to deal with his enemies from range. He is no match for a well-trained soldier, but nevertheless he is able to hold his own against more ordinary individuals.
Weapon Of Choice (Within reason): Rocket launcher, various improvised explosives, any automatic firearm
Personality: A real bastard concerning others, Sam cares nothing about the lives of those around him. Cynical, sarcastic, cunning, and devious are words that can easily describe him. He is very much a 'doer' and likes fast, quick results that he can agree with, and believes whole-heartedly that the ends always justify the means. He believes that it is better to be feared rather than respected, and his actions reflect that in every way. He is more than willing to do the dirty work that others might find 'unpleasant', such as shooting infected allies or blowing up entire buildings or sending someone else to their death for the survival of the group as a whole. He also thinks nothing of shooting an upstart survivor if they get too far out of line.
History: Sam was raised an orphan on the streets of Washington, D.C. He ran with a few street gangs for a time, knowing that it was the only route to survival on the streets of the capital. As he grew older, however, he involved himself in more vicious matters, namely domestic terrorism, and was wanted by the FBI before the zombie outbreak began. Now he plys his unique 'skills' in other ways, whether to crack open a bank's vault or ruthlessly gun down infected in the streets. Survival is constantly on his mind, but the greater the risk the greater the reward, as they say, so he finds himself wandering the streets of Fog Glen searching to possibly make a profit at someone else's expense, should the whole thing ever blow over entirely and humanity return to what it once was.
He has since linked up with the main group, however, and now travels with them, though it is not entirely willingly.
Location At Time Of Outbreak: Police station
Ever Roleplayed before?: Jes.
Age: 25
Gender: Male
Birthplace: Washington, D.C.
Physical Appearance (Photo or description): Sam stands at an even 6'0" and has a muscular build. He has blonde hair and blue eyes, as well as a fair amount of stubble as he has not shaved in several days. He can be classified as handsome in a rugged sort of way. His skin is slightly tanned from long hours in the sun over in Spain. He wears dark blue jeans, black combat boots, black fingerless gloves and a black wifebeater. This is overlayed by a bulletproof vest, which is in turn covered by a black hoodie jacket. The symbol for Anarchy covers his attire, the bright red symbol adorning the back of both of his gloves, and one large symbol takes up nearly the entirety of the torso of his hoodie jacket. One also adorns his backpack, which he uses to carry his bombs and ammunition.
Good or Evil: Evil, originally, though he's taken on a more neutral stance in this RPG, I think.
Strengths: A true genius with explosives, Samuel knows exactly how to think outside the box, making bombs out of ordinary household items. He is also a crack shot with any type of firearm thanks to years of paramilitary training and knows a bit of mixed martial arts in order to defend himself should the enemy get too close. What he lacks in size and outright strength he more than makes up for in brains, stamina, and speed, able to outrun and outwit nearly any opponent short of marathon runners. This is not to say he is entirely puny, however; quite the opposite, in fact, as he can fairly easily punch a man around his size over unless they're built like a brick wall or fatter than a Boomer from Left 4 Dead, in which case he's perfectly willing to just shoot and ask questions later.
Weaknesses: Sam relies heavily on black powder and other essential ingredients to create his most powerful explosives, and as his main weapon his effectiveness in combat is reduced greatly if he is unable to use bombs. His hand to hand combat skills also fail him to some extent, as he relies on firearms to deal with his enemies from range. He is no match for a well-trained soldier, but nevertheless he is able to hold his own against more ordinary individuals.
Weapon Of Choice (Within reason): Rocket launcher, various improvised explosives, any automatic firearm
Personality: A real bastard concerning others, Sam cares nothing about the lives of those around him. Cynical, sarcastic, cunning, and devious are words that can easily describe him. He is very much a 'doer' and likes fast, quick results that he can agree with, and believes whole-heartedly that the ends always justify the means. He believes that it is better to be feared rather than respected, and his actions reflect that in every way. He is more than willing to do the dirty work that others might find 'unpleasant', such as shooting infected allies or blowing up entire buildings or sending someone else to their death for the survival of the group as a whole. He also thinks nothing of shooting an upstart survivor if they get too far out of line.
History: Sam was raised an orphan on the streets of Washington, D.C. He ran with a few street gangs for a time, knowing that it was the only route to survival on the streets of the capital. As he grew older, however, he involved himself in more vicious matters, namely domestic terrorism, and was wanted by the FBI before the zombie outbreak began. Now he plys his unique 'skills' in other ways, whether to crack open a bank's vault or ruthlessly gun down infected in the streets. Survival is constantly on his mind, but the greater the risk the greater the reward, as they say, so he finds himself wandering the streets of Fog Glen searching to possibly make a profit at someone else's expense, should the whole thing ever blow over entirely and humanity return to what it once was.
He has since linked up with the main group, however, and now travels with them, though it is not entirely willingly.
Location At Time Of Outbreak: Police station
Ever Roleplayed before?: Jes.